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MTV's Downtown is the Best Show You've Never Heard Of

Culture
MTV's Downtown is the Best Show You've Never Heard Of

Thirteen episodes. One season. A cast built from real New Yorkers. An Emmy nomination. Then it disappeared.

In the summer of 1999, MTV premiered an animated series that looked unlike almost anything else on American television.

It wasn't about superheroes. It wasn't built around a dysfunctional cartoon family. It wasn't a parody of celebrity culture.

It was about people hanging around.

Downtown, created by animator Chris Prynoski, followed a loose group of teenagers and twenty-somethings moving through Lower Manhattan: taking the subway, hanging out on stoops, going to clubs, arguing about relationships, buying comics, painting graffiti, working bad jobs, obsessing over people they were too nervous to talk to and generally wasting enormous amounts of time with their friends.

MTV premiered the series on August 3, 1999. The entire run consisted of only 13 episodes.

One year later, MTV Downtown was nominated for the Primetime Emmy Award for Outstanding Animated Program alongside Family Guy, South Park, The Powerpuff Girls and eventual winner The Simpsons.

Then it was gone.

What makes Downtown historically unusual is not simply its cancellation. Television is full of one-season shows.

It is how the show was made.

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Chris Prynoski Didn't Want Cartoon Characters. He Wanted New Yorkers.

Before Downtown, Chris Prynoski had already worked inside MTV Animation on Beavis and Butt-Head, The Head and Daria. After graduating from New York's School of Visual Arts, he started at MTV as a storyboard revisionist and later worked as a storyboard artist and director.

When MTV gave him an opportunity to develop his own ideas, the concept that became Downtown began remarkably small.

Prynoski had made a student film featuring natural dialogue and teenagers hanging around on a New York street. When preparing material to pitch to MTV, he added a single page proposing a show about what happened in New York at night when you were a teenager.

MTV chose it.

Prynoski then took a consumer video camera into the Lower East Side and other parts of Lower Manhattan and began talking to people.

That wasn't background research added after the show had been conceived.

Chris Prynoski on creating Downtown

For the earliest version, Prynoski wanted to use actual street recordings instead of traditional scripts and professional voice actors. After MTV approved the pilot, the network required the production to introduce a loose script and bring performers into a recording studio, although those scripts could continue drawing from the stories collected on the street.

The result sits somewhere between animation, oral history and cinéma vérité.

Prynoski has said that he was influenced by Ralph Bakshi's animated films of the 1970s because, when watching them decades later, they felt like documents of a vanished New York. He wanted Downtown to function similarly: something an audience could watch twenty years later and recognize as a specific moment in the city's history.

That archival instinct explains a great deal about the series.

The characters don't simply inhabit New York.

They talk like people who lived there in 1999.

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The Secret Is the Dialogue

Most animation records dialogue line by line. An actor performs several versions of one sentence, moves to the next sentence, and editors construct the final performance.

Downtown used a looser system.

Prynoski described recording multi-page scenes with actors together in the booth. After recording the scripted version, performers could repeat the scene while replacing written dialogue with their own phrasing. Eventually they could put the script aside and perform the scene partly from memory and partly through improvisation.

The final audio could combine material from all of those takes.

The production also deliberately preserved vocal imperfections that would normally be removed: pauses, breaths, stutters and interruptions.

That process explains why conversations overlap and wander. Characters hesitate. They lose their point. Someone interrupts. Somebody else says something funnier than whatever the scene appeared to be building toward.

The writers weren't trying to eliminate the mess.

The mess was part of the documentary effect.

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Alex: The Reluctant Center of Downtown

Prynoski originally did not want Downtown to have a conventional protagonist.

His idea was to create a large collection of people who could move in and out of the series. MTV pushed for a more recognizable regular cast, so the writers expanded the world to include an older group in their twenties.

That is where Alex entered the series.

Alex, voiced by Gregory Gilmore, is 24, works at a copy shop and has recently moved into his own apartment. He collects toys and comics and spends much of the series trying to reconcile his interests with the adult life he thinks he is supposed to be living.

His most persistent storyline is his attraction to Serena, a goth woman he meets through a comic shop.

Alex functions less like an engine driving plots forward than a fixed point around which other people circulate.

His younger sister Chaka is more impulsive. Jen is more skeptical. Goat is less inhibited. Serena is considerably more comfortable with herself.

The contrast was deliberate. Prynoski has described Alex and Chaka as useful foils precisely because the older brother and younger sister approach the same city from different positions.

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Chaka and Mecca Were Close to the Source Material

Chaka and her best friend Mecca are central to the teenage half of Downtown.

Chaka is voiced by Leyora Zuberman and Mecca by Aurora Lucia-Levey. Vulture reported that the two performers were teenage friends whom the production encountered through the show's street-interview process.

That matters because much of what makes their scenes distinctive comes from the rhythm between them rather than from elaborate plotting.

They gossip. They insult people. They discuss parties. They compete with Fruity and Matt. They disappear into New York nightlife with far more confidence than Alex possesses.

Prynoski has said that the show's voice cast consisted almost entirely of non-actors or inexperienced young performers, with performers generally close in age to the characters they played.

It was another method of reducing the distance between the cartoon and the people who inspired it.

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Jen Was Literally Drawn From Someone They Met

Jen, voiced by Tammy Lang, is Alex's close friend and one of the show's most grounded characters.

Her connection to the street-interview process is unusually direct.

Prynoski has explained that the production interviewed a woman whose physical appearance influenced Jen's design, including the character's recognizable oversized sleeves. Production material preserved images of the interview subject who provided that visual inspiration.

The writers then shaped characters around voices as well as appearances. Prynoski says the production repeatedly watched its interview tapes while developing stories and attempted to write dialogue that suited the people they had selected.

That is why Downtown is difficult to reduce to conventional sitcom archetypes.

Its characters started with details that existed before the plot did.

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Serena Was Based on a Real Goth Woman

Serena, voiced by Phoebe Summersquash, is Alex's principal romantic interest.

The real-life inspiration behind Serena

A surviving interview with the woman who inspired Serena documents the production's method particularly clearly. Vulture reported that details from that conversation — including her attitudes toward goth stereotypes, her large shoe collection and even her iguana — were translated into Serena's animated world.

Prynoski later described Serena as probably the most well-adjusted character in the show.

That distinction is important.

Alex tends to treat Serena as an intimidating fantasy. The series itself presents her much more matter-of-factly.

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Fruity, Matt and Goat Make the Ensemble Work

Fruity, voiced by Marco H. Rodriguez, spends much of his time chasing women. Matt, voiced by Hector Fontanez, is his more artistic friend. Goat, voiced by Scot Rienecker, is one of Alex's friends and the show's resident source of unpredictable stories and behavior.

Together with Alex, Jen, Chaka, Mecca and Serena, they allow the series to shift perspectives without abandoning its core social circle.

An episode can revolve around a subway race to Coney Island, Alex's obsession with collectible toys, Matt painting graffiti underground, Chaka trying to enter a club, Jen renting a limousine or the group getting stranded in New Jersey.

The scale remains deliberately small.

Nobody is saving the world.

They are trying to get somewhere, impress someone, buy something, hook up with someone or make it through the night.

Anne D. Bernstein and George Krstic Were Essential to the Show

Calling Downtown solely "Chris Prynoski's show" obscures two people who were central to turning his interview material into television.

Anne D. Bernstein helped construct the pilot and became the series' head writer. Bernstein had also worked on Daria. Prynoski credited her with understanding how to move between interviews, written scripts, storyboards and recorded dialogue while maintaining the tone he wanted.

George Krstic, Prynoski's college friend, became Downtown's story editor.

Prynoski has described Bernstein and Krstic as working alongside him in the writers' room to break the show's stories before freelance episode writers became involved.

Krstic's career becomes particularly important when looking at what happened after Downtown disappeared.

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The Animation Was More Ambitious Than It Looked

The sketchbook appearance of Downtown can disguise how deliberate its production was.

Prynoski wanted more character movement than MTV shows such as Daria typically used. Background layouts were produced in-house, while character animation was sent to a studio in New Zealand. Cleanup, scanning, coloring, compositing and some background painting were handled in China.

According to Prynoski, Downtown was the first MTV series to use digital ink and paint.

The production also created color scripts for episodes and changed color treatment between sequences to establish different moods.

The dirty walls, nighttime greens, browns, purples and sickly street lighting were intentional. Prynoski has said the team specifically wanted New York to appear worn, textured and unslick.

The result is a visual document of a city before smartphones, social media feeds and permanent digital availability changed how young people organized their social lives.

Prynoski was consciously interested in exactly that dividing line.

The Soundtrack Could Only Have Happened at MTV

Downtown also benefited from the strange economics of being produced inside MTV at the end of the 1990s.

The series used original music by Kimson Albert alongside contemporary recordings. Prynoski's production was able to draw on music that had already aired on MTV under unusually favorable internal licensing conditions, according to Vulture's reporting on the series.

That connection between animation and the network's music library helped tie Downtown even more tightly to its exact historical moment.

The music is not trying to recreate 1999.

It was selected in 1999.

Then MTV Cancelled It

Downtown never received a second season.

Prynoski has said there was a change in executives and that MTV had already been pushing the program away from his original ambient, slice-of-life conception and toward a more conventional comedic structure. By the end of production, the team suspected the series would not continue.

That knowledge affected the finale.

Episode 13, "Trip or Treat," takes place around Halloween and the Greenwich Village Halloween Parade. Alex's story with Serena does not resolve into a conventional romantic victory. Prynoski has said the ending was intentionally made sad and strange because the production believed it could be the end of the series.

It was.

The show's Emmy nomination arrived in 2000, after its original run had finished. The Television Academy lists MTV Downtown as a nominee for Outstanding Animated Program for programming of one hour or less.

So What Did Downtown Actually Influence?

This is where the history often becomes exaggerated online.

There are frequent comparisons between Downtown and later character-driven animation. Similarities alone, however, do not prove influence.

There is no reliable basis for stating that Adventure Time, Regular Show, BoJack Horseman or similar later series were directly inspired by Downtown unless their creators actually say so.

There is, however, a documented line from Downtown into later animation.

The clearest example is Megas XLR.

George Krstic and Jody Schaeffer, the creators of Megas XLR, had both worked on Downtown. Animation World Network documented that connection when Megas XLR premiered on Cartoon Network in 2004. Chris Prynoski became the show's supervising producer.

Krstic later said that although Megas XLR was his first series as a creator, he ranked the experience of making Downtown above it personally. More importantly, he stated that many members of the Downtown crew subsequently moved to Megas XLR and later to Motorcity.

Krstic even connected the three works conceptually.

He described Downtown as an exploration of their art-school-era Manhattan, Megas XLR as a snapshot of late-'90s and early-2000s culture, and Motorcity as a view of the future through the culture of the 2010s — effectively describing them as an animated triptych.

There was another direct connection.

Krstic said the fictional "Pop TV" jokes in Megas XLR grew out of the crew's lingering anger over how MTV had treated Downtown.

That is not fan theory.

That comes from one of Megas XLR's creators.

The personnel connection continued into Motorcity. Contemporary coverage identified Prynoski as its creator and noted George Krstic's involvement, extending a working relationship that went back through Megas XLR to Downtown.

Chris Prynoski and George Krstic commentary

Downtown Also Helped Build Titmouse's Creative Network

The series had another kind of afterlife through its crew.

Prynoski later founded the animation studio Titmouse. Antonio Canobbio, whom Prynoski first hired after discovering drawings Canobbio had faxed to MTV during the production era, went on to become a major creative figure at Titmouse. Animator Dave Vandervoort also worked with Prynoski again after Downtown.

Prynoski's post-Downtown career subsequently connected him to productions including Megas XLR, Metalocalypse, Motorcity and numerous other animated projects.

That is a more defensible description of Downtown's legacy than claiming every later cartoon about young adults owes it a debt.

Its influence is visible first through people.

A network of young artists and writers made one unusual MTV series together, then carried those working relationships into other shows and studios.

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Downtown Was Designed to Become a Time Capsule

There is one especially strange fact about watching Downtown now.

Its creator planned for this to happen.

Prynoski has repeatedly explained that his goal was to make something that would feel unmistakably like late-'90s New York when people encountered it decades later. Ralph Bakshi's New York films had created that experience for him; he wanted his own generation to leave behind something comparable.

That is why apparently disposable details matter so much in Downtown.

Comic shops.

Copy-shop jobs.

Subway arguments.

Used-clothing stores.

Graffiti tunnels.

Nightclubs.

Action figures.

Answering machines.

People standing around outside because nobody could simply disappear into a smartphone.

The production did not retrospectively reconstruct those details.

It recorded them while they were happening.

And because many of the voices came from the people Prynoski and his collaborators actually encountered in Manhattan, Downtown preserved more than the design language of late-'90s youth culture.

It preserved some of its speech patterns too.

Thirteen Episodes Were Enough to Preserve a City

There were only 13 episodes.

The series aired from August to November 1999.

It was nominated for an Emmy.

It never received a second season.

But the central experiment succeeded.

Chris Prynoski wanted someone decades in the future to watch Downtown and recognize a very specific New York at a very specific point in time.

Twenty-five years later, he told Animation Obsessive that this was what people still told him the series had accomplished: it captured that particular moment and that particular slice of life.

For a television series designed around people killing time, it ended up preserving it.

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